Thursday, 7 July 2011

Google+ for the flash fiction crowd

These thoughts may apply equally to any other online community as they do to the flash fiction one (or it's sub-community #fridayflash).

So I've had a little look around Google+ (or should that be Google Plus, I guess time will determine nomenclature, as it has with flash/ micro/ nano fiction... G+, maybe) and I've had time to gather a few thoughts together.

For those of you who don't know, one big feature of Google Plus is the circles. These are basically custom friends lists, but very heavily and slickly integrated. When you add someone to your Google+ you have to pick a circle to put them in (and yes you can put them in multiple circles, and removing them from a circle is as easy as click and a quick flick of the mouse to toss them away).

On a side note, they can't see what circle you've put them in, so you can happily add that annoying fellow at the desk next to yours to G+, so he stops pestering you, but put him in your 'ignore' circle and he will never know...

More importantly, this means that it's easy to just see your friends' posts, as distinct from your work colleagues' posts, as distinct from the 'people you met at a party once's posts. Obviously this functionality is available on facebook, but it isn't as easy, and facebook is drowning in bumpf and nonsense. Hopefully google+ won't head up spam creek as readily as facebook has.

The other side of circles is that when you yourself post, you can easily tag which circles can see it. Now the talk of circles has been of privacy and 'blah blah blah' elimination, which I think was the primary intent, but there is a very functional side effect of this too. (I knew I would get to the point sooner or later)

When you post you select which circles can see that content. So, what I currently do is use networked blogs on facebook to auto-post my fiction, once, to my friends. Then on twitter (@Xeroverse), I spam a little, it gets me more readers, and doesn't seem to lose me followers. That seems to be the etiquette on Twitter; it's a high speed, low impact environment. On facebook people miss important things their friends say, on Twitter people don't say important things. (OK, mass generalisation...)

Wait, I was getting to a point, wasn't I? So, with Plus I can have my flash fiction circle, and I can have my friends circle. I'd slap up a single public post of a new piece, so my friends can still read it, like some of them now do from facebook. And then I could throw up a couple of 'reminder' posts, set so only my flash fiction circle could see them. You say 'privacy', I say 'targeted'.

But because I'm in their flash fiction circle, I'm not spamming their friends circle/ stream either, they only need see me, and everyone else who wants their stories read, when they've already caught up with their real world friends.

Of course, one of the great things of the flash fiction community (at least, the parts I occupy) is the community part. So I would probably want to put my more general status updates open to all (I've never really been one to worry about keeping my thoughts private), so that will appear to the flash fiction folk too. However, when I post a video game trailer, something my friends will be into more, I can lock that to my friends circle.

I've seen people saying you should be able to censor people from your main stream, but I think people will get used to looking at individual circles (streams) in preference to everything at once, because that's the point.

Of course, some of this also depends on how Google integrates things like blogger too.

Just some thoughts. As more people move in the whole thing is going to develop rapidly, and we'll see how people choose to use it. It's both simple and complex enough that I think we'll see some totally unexpected new uses and behaviours emerge. It's kind of exciting... =)

John Xero <-- I am on Google Plus.

(As an afterthought... there's plenty of talk of it stealing people from facebook, and I think it might, but not much talk about twitter... could it? Might it? Will it be the one circle to rule them all?)

Thursday, 9 June 2011

Comments on Comments

I read a lot more #fridayflash than I comment on.

There are many reasons for this, but one is time. For some reason I find writing a quick comment harder than sitting down to write the same number of words in fiction or blog. I find myself staring at the comment box trying to word my thoughts correctly, I often want to compliment and criticise (constructively) at the same time, and sometimes I do, but then I worry about offending people.

To be fair, my comments are usually taken as helpful, as intended. Which is a great relief. The #fridayflash community is a great thing to be a part of and I would really hate to offend anyone or come across as anything other than glad to be here and trying to help where I can, equally looking to learn where I can.

If you're on my blogroll, I read you. If you tag yourself in the #fridayflash report as science fiction or fantasy or magic realism, I read you, and more besides, time allowing. I just don't always manage a comment.


Just thinking aloud... ;)

The A to Z will continue, but slower now the pressure of the deadline is off, which is probably kind of missing the point... ;) J is a hard letter too. I have one in mind, but I want a better one... ;D

Friday, 27 May 2011

I is for Inspiration (or should that be Imagination)

I really wanted this to be I is for me, because in many ways that sums up my sense of humour, but clearly that post is reserved for 'X'. ;)

Obviously, I am not going to reach the end of the alphabet by the end of May. However, this is the Renegade A to Z, and what kind of Renegade would I be if I stuck to the rules...? ;) I suppose I could have done a Renegade Z to A... starting with Zombies. (come on, what else is Z going to be?)

The interesting thing about inspiration is that it occurred to me we sometimes use it to mean motivation, then I looked up the definition and it turns out that that is in fact the correct usage, it is the thing that fires us up, that animates us, that gets us moving.

Well that isn't the inspiration I wanted to talk about. I wanted to talk about what sparks the imagination. Where all the stories and plots come from. Not in a more general sense, I'm not talking about Jungian archetypes or Campbell's Hero with a Thousand Faces or Booker's Seven Basic Plots.

And I don't mean influences (another 'I', how interesting). So I am heavily influenced by comics, particularly the superhero brand, and Space Opera and Cyberpunk and quest fantasy. These are all things that sit in the bubbling jambalaya pot in the back of my mind, a spoonful of which goes into every story I write. But where do the specific stories come from?

If I could answer that quantifiably and fully I would be a rich man, the solution to the mechanism of human consciousness and thought lies in that answer, and the best answer modern science has is, 'maybe it has something to do with quantum mechanics?' (Actually, I'm surprised no one has suggested dark matter, it seems to be the solution to many other unknowns).

Some of my stories come from seeing book blurbs and movie trailers and making something of my own from some small part of that (without knowing what the original author did with it in full). But when I'm struggling for something, when I've flicked through my notepad and nothing there is inspiring me (motivating me ;) ) to actually put fingers to keyboard, what do I do?

I look at art.

There are a couple of blogs I have on my feed that throw interesting SF at me on a regular basis:
Concept Ships
Concept Robots
Concept Tanks

And there are also a few individual artists I follow. The other major source is a yearly digest of sorts, called Spectrum. Spectrum purports to gather 'the Best in Contemporary Fantastic Art', which translates as an interesting and varied selection of fantasy & SF art covering a range of outlets and mediums. The quality varies a little year on year, but it's usually fairly high.

For example, my flash, Red Tank, was inspired by the bottom image on this page. But you can see that the image provided only a tiny (if important) spark... where the rest came from... who knows? ;)

Inspiration is one of those hard to quantify qualities. It's the basis of one of the artist's great existential fears: What is inspiration? Where does it come from? If I don't know where it comes from, what can I do about it if it goes away? Please don't go away.

What I'm struggling with right now, though, is the other kind of inspiration. Modern artists know well the draw of the internet, it's easy to find something to do that isn't writing. Most of this post, for example, has been sat in draft form for about a week now, just waiting to be finished.

In terms of my fiction, I try to keep several weeks worth in hand. So if I have a busy week, or a week without much writing, I still have something to post. Because I know that intending to write and actually writing are two very different beasts...

I'll actually be taking a break from my main flash site (Missing Pieces) in a few weeks, when I reach the one year anniversary. Partly that's because I want to work on some longer pieces without the pressure of feeling like I have to post something every week. And partly it's just to take a break from that same pressure, to sit back and relax without the constant thought at the back of my head that relaxing one day means I'll have to crack on the next day to ensure I have something out for people to read...

I really intended to try and push the RenegadeAtoZ and hit a couple of letters a day to catch up and make the June finale... which I've clearly failed to do. The last week or two I just crashed a little on the writing front. It happens, I don't beat myself up about it too much because I know it'll happen in the future, and I just need to settle, and pick it up again. Partly, this time, that's down to my writing habits - I write in the early mornings, when I have time to myself, so a couple of late nights really screws that up...

But enough whinging... ;D This has been the letter I, for inspiration in the sense of both imagination and motivation.

Go see the RenegadeAtoZ in all its glory. Where a few fine bloggers have already completed theirs in timely fashion... ;)

I'll just keep telling myself I'm late because I'm playing up to the renegade theme... ;)

Wednesday, 18 May 2011

H is for Horror

Or should that be heroes?

Since I'm primarily trying to write about, or at least to hammer some thoughts out about, genre as well as archetypes, then horror it has to be.

There is a lot out there about creating protagonists. Creating heroes. I would be covering old ground. I'll just say that my preference is for the hero with the hidden power, or the moment of self-revelation, where the bad guy has beaten him down, dismissed him, but he rises, dusty, bruised, bleeding, defiant.

So, horror. Horror is difficult for me. I don't know why, but where I can conceptualise fantasy and science fiction, the play of characters and major plot points, it's that lingering dread I find hard to plan. Especially over a longer span, the longer the piece the harder I find it to judge.

Partly because I think you want a relatively mundane opening to contrast with the main event when it arrives, but not too mundane, it is, after all, supposed to capture your readers. (Although part of that is where compelling characters come in.) But also hints of the unsettled, the unheimlich, as freud would have it. It's that tiny build, that subtlety of execution that I have difficulty with. I think I am convinced any gentle hints I try to make will be too obvious, too heavy-handed.

The visceral, gruesome blood-splattering horror I can do, to a certain extent, although it's not really my thing. It's a little easier to pull off as well.

The darker, more blatant horror is perhaps more easily suited to throw into the genre blender too. In fantasy you can have demons and twisted beasts of all kinds, in SF the alien races can be dark, unfathomable things, they can be elder gods, awoken from their ancient slumber by mankind's clumsy blundering through recently discovered hyperspace.

Maybe we consider hyperspace to be like real space, whereas a better analogy would be space as the air, and hyperspace as an ocean: rich in dangerous lifeforms. Lifeforms adapted far better to survival than our own crude vessels. Lifeforms that might get caught, snagged, and pulled back through into our own plain of space, where we would seem naught but krill to them...

Like crime, it's a genre I would like to work at. Not necessarily somewhere I would like to set my hat, but definitely something I would like to incorporate in my writing.

The side I'd really like to work on is the chiller rather than the thriller. The more subtle elements. Alien over Aliens. Don't get me wrong, I love both films, I just think there's more skill and satisfaction to be derived from pulling off the taught, hidden horror than the in-your-face screamer.

I wrote a more visceral fantasy/ horror blend here: Pain's Embrace


The complete Renegade A to Z (so far). Or watch it in progress on Twitter: #RenegadeAtoZ

Coming next: I is for Inspiration.

Monday, 16 May 2011

G is for Gods

G was going to be ghouls and ghosties, things that go bump in the night, and then the Grim Reaper*. But then I thought of gods.

Gods are full of possibilities.

Whether you take an existing pantheon and re-work it, modernise it, or use it as a basis for a fantasy pantheon, or whether you make up an entirely new mythology.

I'm not going to write about re-worked myth here. So no Marvel Thor or Mr. Wednesday**.

I want to talk about the possibilities of gods in your writing, and mine. A fully worked pantheon and mythology is going to add depth to your writing... What is the relationship between the gods, is a worshipper of one going to look down on/ dislike/ hate someone who worships another, and why? Are there some gods worshipped in different aspects, if the mythology diverges in different regions?

The trick is to work the details in with subtlety. What Tolkien achieved is mind-blowing, but I think sometimes he goes a little too far, dumps the information on us a little too thickly. For the most part, though, he has created one of the richest fantasy worlds to exist in only three books. (I'm ignoring all the additional bumph that was published post-mortem)

I think it would be interesting to look at taking a god as a central character though. Maybe not the main character (although don't rule that out either).

It has a lot of potential. You have to bring him down to a human level, to enable a reader to engage, so... has he been cast down? Is he slumming it (and why)? Does he (she?) remember who they are? Are they hiding, and what would force such a powerful being into hiding? Have they been stripped of their powers?

At what point do you let the reader know the character is a god/ goddess?

If you're familiar with the original Dragonlance trilogy you'll know how great a character a god in disguise can be. And if you're not familiar with it, but love epic quest fantasy, then go find it now, read it. (I actually prefer it to LoTR... ! )

And finally... where do your gods come from? Were they here in the beginning, are they the creators? Are the current gods descendants of the original gods, or usurpers? Are they humans risen in power? Are they from another dimension, another planet, the future? If they are still a presence in the world, what are their motives...?

It's easy to throw generic gods around. But I know you can do better... ;)



The Renegade A to Z. Or find us on Twitter - #RenegadeAtoZ

Click through to the list and check out Reginald Golding's Renegade A to Z. He's actually using the A to Z to build his own pantheon of gods, with some impressive results. =)


*It's difficult now to include the Grim Reaper as a character in any larger sense because Terry Prathett did it so well. His Death is the quintessential Death, with his deadpan (pun-unintended) sense of humour, hollow voice and ongoing struggle with understanding life.

**Mr. Wednesday being Odin in Neil Gaiman's excellent American Gods.

Sunday, 15 May 2011

D, E & F for Destiny and Epic Fantasy

Do you see what I did there? Three letters in one fell swoop! ;D

Destiny is such a powerful force, particularly in fantasy where it has a pull equal to gravity, a pressure greater than the deepest ocean trench... It is often almost a quantifiable force, there is no denying it.

It doesn't have a place in most science fiction because SF deals with mechanisms, with an advanced reality, whereas fantasy allows for mysticism and forces greater than us. (I speak in generalisations, of course) If there were destiny in SF, it would be our lives pushed and pulled by an alien race, the earth as a giant stage, our lives merely parts... ;)

Most SF, I say, because there is the glaring exception of Star Wars... it is your destiny.... But then Star Wars, in many respects, bears as many traits of epic fantasy as it does of science fiction... See my previous post though, there is nothing wrong with shuffling traits around between genres.

Destiny drives fantasy plots. And it sits particularly well in epic fantasy because that allows destiny the space it needs to properly develop. The farm boy who is destined to be the hero. The king's lost son, determined to deny his destiny and live a humble life. The orphan destined to discover his lost heritage and save the kingdom. The seventh son destined to slay the evil emperor (where the emperor, of course, has every seventh son killed, but forgets to count his own bastard children).

It can be destiny fulfilled, or destiny denied, or an attempt to thwart prophesied destiny.

Prophecy just being a way to tap into destiny, like hooking into somebody's satellite feed. You end up with a scratchy, flickery image open to interpretation, and misinterpretation, leaving you with a headache...

There is something compelling about destiny. Even when you know that a character is destined to be the hero, you read on. You know he wins, but the journey there, finding out just how he triumphs against impossible odds is something we need to know.

Maybe it's a reflection of the belief we have that in our own lives we will 'win', we just aren't sure exactly how we're going to get there. It's reassuring seeing someone weak and ordinary go up against absolute evil and triumph; surely then, we think, in our own struggles against mere everyday life we too can triumph. ;) Although that may be more relevant to heroes as a whole than destiny specifically.

Of course, subversion of destiny also has its part in epic fantasy. The prophets lead the hero on, they know he will triumph, they have read the entrails and he is the one, all the signs are right but... (usually at the end of book 2)... the hero is killed! Drama! Shock! How can this be!? Well... they got it wrong, didn't they? Because the hero's unassuming squire, born in the hovel next door, on the same night, is actually the hero.

Destiny is a marvellous tool for a writer. And there is no wrong way to use it. If you play it against insurmountable odds and win, it's awesome; if you subvert it and someone else has to save the day, it's awesome; if the bad guy wipes out an entire race and misses only a single one (or two*) who manage to struggle through and save the world, it's awesome.

Epic fantasy doesn't have to have destiny as a driving force, of course. It can just be a retrospective destiny... We were obviously -meant- to meet each other seemingly randomly in order defeat the Dark Lord.

Epic can be a span of time or space, of races or factions, or all of these. It is grand, it is mighty, but it must be the backdrop. Again, it must be the people, the real lives that play out on this backdrop that take first place amongst your priorities, because stories, ultimately, have to be about people. In flash you can get away with a sketch of an idea, but if you begin to stretch it, it is the characters that will keep people reading, it is the characters they will get attached to.

Epic allows for a greater evil. Epic lets the sorcerer conquer whole kingdoms, it lets the alien empire conquer whole worlds and the warlord subjugate entire peoples for generations. Children can be born knowing nothing but the evil world, or they can be born into a world where the evil is so distant it has been all but forgotten. But somewhere, far away, evil has been recovering, it has regained its strength and it will walk the land once more, casting its shadow far and wide before anyone steps up, before a new hero can rise...


The Renegade A to Z. Or follow #RenegadeAtoZ on Twitter.

*The Dark Crystal, for example... What do you mean, two Gelflings survived!?

C is for Crime

Regardless of what genre you write in I think it's important to learn from other genres, what they do right and what they do well.

Crime is a genre I don't read so much of, but I think setting up a mystery, setting up the evidence and the suspects and the false leads takes a crafty mind. They're elements I would like to weave into my own longer fiction.

A lot of popular crime nowadays itself borrows from the horror genre. Gore and autopsy, corpses and psychopathy. What's more interesting to me though, is the whodunnit. It's almost outdated, a classic whodunnit is more often considered the realm of grannies* and kids. On our stock system at work they are classified as 'cosy crime', which is a great name, but somewhat damning at the same time.

It's a hole in my own reading, I want to read some Agatha Christie shorts, Dashiell Hammett, Raymond Carver... those are the classics I want to learn from... not Bronte and Tolstoy. Not all traditional whodunnits perhaps, but the emphasis was not on the shock, the gruesome.

Not that blood and gore don't have their place, but they should be tools, in my opinion, not a genre in and of themselves.

Take The Great Gatsby for example (not crime, I know), there is one utterly visceral moment in the entire book, and it stands out all the more, has all the more impact, for being such a contrast to the rest.

So science fiction is my thing, if you will. Whodunnits exist there, were a staple of the genre. Asimov's robot stories are often whodunnits, very cleverly constructed to explore the ramifications of his three laws. Brin's Kil'n People was a mystery, and I remember there being a mystery central to the plot of Sundiver, too. I could go on...

Science Fiction is a rich vibrant setting full of possibilities in which crime and romance and politics and horror and humanity take place. I've long held that, for me, the best science fiction is the one that focuses on the people, not the SF. And after that on the story, not the SF. And then the SF. But the SF still has to be really good... the other two just have to be even better, even more important to the writer.

A compelling whodunnit, affecting realistic lives and relationships, on a starship... awesome. ;)


The Renegade A to Z. #RenegadeAtoZ on Twitter.

*a generalisation of course... I still remember the first time an elderly lady asked me about the Tess Gerritsen/ Karen Rose etc. end of the crime spectrum... "I do like a good murder," she said...